A SPARKS session focused on neurodiverse artists, interabilities, and technology as prosthesis — designing better, more accessible cultures through art + computation.
SPARKS: “Interabilities in 21st Century Arts & Technology” — moderated by James Hullick and Melentie Pandilovski.
(All times and moderators listed above are from the official SPARKS listing.)
This session highlights neurodiverse artists and the idea that accessibility isn’t an afterthought — it’s a generative condition for new aesthetics, new tools, and new kinds of collaboration. “Interabilities” is about people with different abilities co-creating, and “prosthesis” is technology that extends or reshapes how we perceive and act.
VR ECOLOGY: Interability and Prosthetic XR for Neurodiverse World-Building — a neurodiverse-led research-creation project treating XR as prosthesis for shared perception and co-authorship.
In a responsive virtual habitat, gesture/movement (and optional IoT sensor streams) drive sound, light, and haptic feedback — while an adaptive AI agent tunes intensity, pacing, and modality to different sensory needs. The goal isn’t “accommodate one user,” but design for interabilities: collaboration across differing cognitive styles and bodies (including more-than-human agents).
Not “features.” Just friendly metaphors for what’s alive in the system.
(•‿•)ノ *tap* *pulse* "consent first"
(ง'̀-'́)ง ♫ "rhythm is data"
⟡⟡⟡ "i rearrange the glow"
(˘▾˘)~ "i chase the shimmer"
(•ᴗ•) "we adjust together"
(o_o)📝 "i remember politely"
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